The shading component describes how the interior of an object will be shaded. This is different from the outline you shaded just above. Shading can be
Use the Quick Editor > Shading tab to adjust the color, brightness and contrast of an object. For more, see Gradient fills.
- Cylindrical or
Shading also includes transparency. When applied to text geometry, shading changes the background color of the text. For more, see the Rendering and Shading
Let's try a bit of shading. Select the circle again and:
- Open the Quick Editor > Shading tab. The circle should still be white inside. Notice that this shows as [no shading] in the Quick Editor. What you are really seeing as white is the white page background showing through
- Select Radial at the bottom of the Quick Editor
- Select the color 1 button and adjust the RGB sliders to create a light blue color.
- Select the color 2 button and adjust the RGB sliders to create a dark blue color.
- Adjust the Transparency slider to see the effect.